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游戏设计 Game design

游戏设计:游戏机制、关卡设计、打击感与反馈(game feel & juice)、数值平衡、玩家心理学、内购变现伦理、叙事设计、Jonathan Blow、GDC 演讲、设计理论与复盘。

共 16 个精选视频
Failing to Fail: The Spiderweb Software Way
GDC Festival of Gaming
11 人推荐 · 跨 8 个月
Exploring the Tech and Design of Noita
GDC Festival of Gaming
7 人推荐 · 跨 7 个月
'Diablo':  A Classic Game Postmortem
GDC Festival of Gaming
8 人推荐 · 跨 7 个月
Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
7 人推荐 · 跨 7 个月
Manufactured Discontent and Fortnite
Folding Ideas
6 人推荐 · 跨 7 个月
Jonathan Blow: Video Games and the Human Condition
rubbermuck
6 人推荐 · 跨 6 个月
DOOM: Behind the Music
GDC Festival of Gaming
4 人推荐 · 跨 5 个月
Classic Game Postmortem: Sid Meier's Civilization
GDC Festival of Gaming
4 人推荐 · 跨 5 个月
Classic Game Postmortem: Ultima Online
GDC Festival of Gaming
5 人推荐 · 跨 5 个月
Nintendo - Putting Play First
Game Maker's Toolkit
3 人推荐 · 跨 4 个月
Ross's Game Dungeon: Deus Ex
Accursed Farms
4 人推荐 · 跨 4 个月