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Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

/noclip
6 人推荐 · 跨 4 个月 · 2020–2022
游戏设计独立游戏开发科技先锋与访谈
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

中文导读

noclip 对《矮人要塞》创作者 Tarn Adams(Bay 12 Games)的深度专访,讲述这款 ASCII 模拟神作的起源、底层运行机制、上架 Steam 的计划,以及那个经典的“猫咪酒精中毒”传奇 bug。

为什么 HN 推它

每当讨论《矮人要塞》惊人的模拟深度时,HN 必推这期专访,光是听作者讲猫舔酒精中毒暴毙的 bug 始末就值回票价。

「对《矮人要塞》主创之一 Tarn Adams 的这期专访简直绝了。」HN 网友原话:This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing
英文原摘要(HackerTube / Claude 整理)

A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.

HN points to it whenever Dwarf Fortress comes up, mainly for the alcohol-poisoned cats bug story and a developer's view of the game's depth.

HN 上的提及

rec christkv · 2020-09 · HN 原文
I was fascinated with this interview of one of the dwarf fortress developers
reference shrimpx · 2021-07 · HN 原文
He talks about it in this video
strong_rec overcast · 2021-09 · HN 原文
The obligatory greatest bug report ever. Dwarf Fortress developer gets in depth about it. So great.
rec tempest_ · 2022-01 · HN 原文
You may find this NoClip interview interesting
strong_rec zer01 · 2022-11 · HN 原文
This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing

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