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Jonathan Blow: Video Games and the Human Condition

rubbermuck
6 人推荐 · 跨 6 个月 · 2011–2017
游戏设计
Jonathan Blow: Video Games and the Human Condition

中文导读

《Braid》与《The Witness》作者 Jonathan Blow 2010 年在莱斯大学的深刻演讲:反思现代游戏设计如何利用 A/B 测试等心理操纵手段收割玩家多巴胺,探讨开发者的伦理底线以及游戏在成瘾之外应有的艺术追求。

为什么 HN 推它

游戏界与软件工程界反思“多巴胺黑客手法”的必看经典,为警惕暗黑模式(dark patterns)、重构产品伦理提供了深刻批判。

「Jonathan Blow 这场演讲绝佳地剖析了游戏成瘾机制,以及开发者构建合乎伦理的游戏应承担的责任,极力推荐。」HN 网友原话:Jonathan Blow has a great presentation on the mechanisms of video game addiction and the role of the game designer in building ethically responsible games [0]. I highly recommend it
英文原摘要(HackerTube / Claude 整理)

Jonathan Blow's 2010 Rice University talk argues that game designers refine their techniques in ways that can manipulate players, as with A/B-tested social games. He discusses the ethical responsibility of designers and what games can offer beyond addiction.

Recommended as a thoughtful critique of addictive game design and the designer's role in building ethical games.

HN 上的提及

rec alexkcd · 2011-10 · HN 原文
games like Farmville are A/B tested to maximize addictiveness and profit, rather than maximizing fun.
strong_rec kitsune_ · 2012-07 · HN 原文
He held an amazing talk / presentation at Rice University called "Video Games and The Human Condition
reference ANTSANTS · 2014-02 · HN 原文
rec dunckr · 2014-04 · HN 原文
I would watch Jonathan Blow's talk on Video Games and the Human Condition now.
rec ultimape · 2014-11 · HN 原文
Johnathan blow put on a great talk about games and the human condition

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