How we fit an NES game into 40 Kilobytes
6 人推荐 · 跨 6 个月 · 2019–2026

中文导读
Morphcat Games 详细拆解了他们如何将一款完整的红白机(NES)游戏 Micro Mages 塞进仅 40KB 的卡带空间中,涵盖了精灵图与关卡布局的极致压缩,以及各种堪称绝妙的硬件省空间秘技。
为什么 HN 推它
每当 Hacker News 讨论起老游戏为什么体积这么小,这个视频必然会被翻出来,堪称在极端硬件限制下进行 8 位机优化与工程巧思的最佳教科书。
「这是我最喜欢的 8 位机时代优化视频,看完会让你对那个时代的游戏肃然起敬。」HN 网友原话:Here is my favorite video about 8-bit era optimisations. Makes you appreciate games from this era even more.
英文原摘要(HackerTube / Claude 整理)
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
HN points to it whenever discussion turns to how old games were so small, as a clear tour of 8-bit optimization and creative work under hardware limits.
HN 上的提及
take a look at a how a recently released NES game (Micro Mages) managed it.
How we fit a NES game in 40KiB
I remember seeing this video on that about the clever compression tricks used to cram the sprites and map layouts into 40K.
is an interesting illustration of just how small these games are.
I definitely recommend checking this out as they go over interesting compression methods and more general thought processes.